(207) 621-3408 ucls@maine.edu

Faculty e-Learning Grant$ Deadline was Monday, May 1.








2017 Faculty e-Learning Technology Grant$

Project Awards up to $2000.00 Submission Deadline is April 28, 2017

Sponsored by the Adult Degree Completion Committee and University College

Submit Proposal

Faculty e-Learning Grant$ Deadline was Monday, May 1.








Purpose of grants

The Purpose of Grants:

Support University of Maine System faculty to explore, test, experiment with and identify, new and emerging technology tools for teaching and learning.

Facilitate partnership and collaboration between faculty, instructional design, and IT staff to design world-class teaching and learning experiences using the most effective and accessible educational technologies with best practice pedagogies in online and blended/hybrid environments.

Projects can be focused on emerging e-learning tools and/or leveraging existing UMS-provided technologies, for their potential to improve access, remove barriers to successful degree completion and enhance distance education opportunities throughout the UMS.

The lessons learned in project findings supported by this award will be disseminated across all campuses of the University of Maine System.

Download criteria for offline viewing here.

Number & Amount of RFPs

Number and Amount of 2017 Awards

Approximately 10-12 projects will be awarded. Strong proposals that provide adequate rationale will receive up to $2000 per project.

Faculty financial awards are intended to be flexible in order to encourage strong proposals in line with the purpose of this grant. Submissions must provide a rationale that specifically addresses submission Evaluation Criteria. Project budgets can include costs related to the outlay of faculty time and effort to conduct the project and disseminate project findings, as well as the cost to procure hardware, software, and/or other project related expenses not already available through system-wide resources. Project budgets must be clearly justified by the rationale of the proposal.

  • Eligibility: UMS faculty (regular full-time or part-time and adjunct) teaching in Fall 2017, Winter 2017, Spring 2018 and/or Summer 2018.
  • The course offering related to the submission must be approved to run in any of the semesters indicated above.
  • Both undergraduate and graduate level course projects will be considered.

Grant Proposal Submission deadline was May 1, 2017.

All proposals must be submitted using the online submission form.
Awards will be announced in the in the second week of May 2017.
All funds will be disbursed by June 30, 2017.

Submit a Proposal


Goals of RFPGoals

RFP Goals

  • Increase quality in online and hybrid/blended instruction and educational technology integrations through faculty initiated innovation in course design and professional development.
  • Increase UMS cross-campus collaboration by facilitating the sharing of lessons learned in implementing new technologies that show promise to improve teaching and learning experiences for faculty and students. 
  • Promote faculty partnerships with e-learning/instructional designers, Academic Librarians and IT. Instructional designers and e-learning specialists from each campus and at University College are resources to faculty for project implementation. Campus library staff, as well as University College Off-campus librarians, are available to faculty to assist with distance academic support services and US:IT will assist in conducting the procurement process.


RFP Themes

2017 RFP themes/focus: Strong projects will demonstrate the following:

    • Identify and promote the effective use of technology tools that support successful teaching and learning experiences in online and blended/hybrid (broadly defined) environments for faculty and students throughout the University of Maine System,
    • Collaboration across campuses, colleges and or departments within the UMS, for example, details of how the project will partner with multiple campuses, and/or instructional designers, e-learning specialists, academic librarians and IT would strengthen this theme.
    • Strategic design to enhance student engagement,
    • Application of adult learning theory;
    • Incorporation of recognized quality standards in online course design;
    • Promise for enhancing learner-centric methods through the use of emerging e-learning tools, open educational resources, and/or leveraging existing UMS-provided technologies.


Evaluation Criteria

Evaluation Criteria

  • Does the proposal identify and promote the effective and accessible use (specifically where accessibility is in the context of a disability and generally as related to usability) of educational technologies that support successful teaching and learning experiences in online and blended/hybrid environments for faculty and students?
  • Does the proposal address one or more of the RFP themes?
  • What is the proposal’s potential to innovate and/or improve the quality of online and hybrid/blended teaching and learning within the UMS?
  • To what degree does the proposal incorporate industry recognized standards of quality in online instruction? (Successful proposals will provide an explanation of the industry standards drawn on in the design of the project. Examples of standards are linked in the Themes section above.)
  • Does the proposal include a valid project assessment plan? A valid plan will be directly tied to the learning outcomes or goals of the project/course.
  • What is the potential for adaptation/application within departments, the campus or the system if successful?
  • Does the proposal include a budget rationale that adequately supports the project?
  • Does the project demonstrate effective integration of universal design methods in online teaching and learning?*

*Definition of UDL in the Higher Education Opportunity Act

According to the Higher Education Opportunity Act of 2008—The term UNIVERSAL DESIGN FOR LEARNING means a scientifically valid framework for guiding educational practice that—

(A) provides flexibility in the ways information is presented, in the ways students respond or demonstrate knowledge and skills, and in the ways students are engaged; and
(B) reduces barriers in instruction, provides appropriate accommodations, supports, and challenges, and maintains high achievement expectations for all students, including students with disabilities and students who are limited English proficient (20 U.S.C. § 1003(24)).

See: UDL ON CAMPUS: Universal Design for Learning in Higher Education http://udloncampus.cast.org/home#.VMFVAS7F-40

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RFP Details

  • Projects will be implemented during  Fall 2017, Winter 2017, Spring 2018 and/or Summer 2018.
  • Awarded projects will submit three development updates: end of June 2017, July 2017 and August 2017. The purpose of these updates is to be sure the projects have been funded appropriately and purchasing of technology is complete. Upon the completion of the project, a final summary report will be submitted. In lieu of a summary report, the project’s faculty can present at the University College Faculty Institute or a professional conference. Summary reports and presentation materials for each project will be disseminated through the University College Faculty portal/website.
  • Project development must be completed by end of August 2017. Project implementation during the academic semesters of fall 2017, winter 2017, spring 2018 and no later than summer 2018.
  • Awarded projects may are strongly encouraged to present at 2018 Faculty Institute. Commitments to present at the 2018 Faculty Institute will strengthen proposals.
  • Awarded project funds will be administered by University College. Hardware, software, and other educational technology-related purchases require review and consultation by “University Services: Information Technology” for compatibility, accessibility, and feasibility of support.

Funds may be used to support:

  • Stipends for faculty.
  • Student employee compensation for developing or supporting project specific materials such as an animation or a course tutorial.
  • Purchase of hardware and/or software or other appropriate technology to enhance teaching and learning.
  • Travel grant for presenting existing work at a conference.
  • Professional development related to conducting the project.

2016 Awardees will be posting soon.

James Cook – UMA UMA

Beyond the Course by 2030: Redesigning State University Education as an OSLO (Open Structure of Learning Objects)

Stephen Gilson – UMaine um

Voicethread for Modeling and Teaching Progressive Accessibility

Sandra Butler – UMaineum

Teaching SWK 540, Social Welfare Policy and Issues, Online: First Course in a 3-Year Online MSW Program

Nuri Emanetoglu – UMaine um

Active Learning Technologies for a Hybrid Course: ECE 467 Solar Cells and Their Applications

Hank Garfield – UMaineum

Creative Writing Online Overhaul

Jon Ippolito and John Bell – UMaineum

Just-in-Time Learning

Joseph Musemeci – UMaine um

A New Approach for First-Year Seminars: Fostering Student Development & Engagement Through Online Video Game Discussions

Elin Mackinnon – UMaineum

Wake up! Or, why I’m flipping out in social work classes.

Jordan LaBouff – UMaineum

Gamification and Hybridization: A Pilot Study

Lance Neeper – UMF umf

Accessible Videos

Krishna Kaphle – UMFK umfk

Redesign College Algebra

Christopher Rolon – UMPIumpi

Integrating technology and proficiency-based education in a physical therapist assistant curriculum

Kimberly Sebold – UMPI umpi

Mapping Local History: Exploring the Development of Towns and Families

Margaret Merrill – USM usm

Mathematics in Early Childhood Education

Laurie Woodman – USMusm

Online Calculus Course Redesign

Judy Tupper – USMusm

MPH 580 Health Literacy Course


Natalia Abramova – Biology, UMA UMA

Incorporation of Social Media Cluster Into Bio215, Human Genetics, To
Enhance Student Engagement

Rachel Albert – Nursing, UMFKumfk

Voicethread As The Missing Link In Adult Online Instruction

Uriah Anderson and H. Lori Schnieders – Psychology, UMM  umm

Using Voicethread to Increase Online Student Engagement

Charles Bernachio – Education, USM  usm

E-Learning Alternative to Video Conferencing for Counselor Education Practicum HCE 690

Nicole Boudreau – French, UMFK umfk

Improving Interpersonal Communication & Presentation Speaking In FRE 100: Voicethread
& Google Hangouts

Thomas Giordano –
Business Administration, UMA uma

Enhancing Online Education for the Contemporary Learner: Online Accounting
Learning Modules

Robert Glover – Political Science, UM  um

Simulation and Gaming in Online Courses

Sarah Hentges – Humanities, UMA uma

This Class is on Fire: Engaging Hot Topics in Virtual Classroom Spaces

Aaron Hoshide – Economics, UM um

Online Learning Style Inventory Assessment & Management

Donna Karno – Early Childhood Program, UMF umf

Teaching Teachers: Facilitating Mobile Technology for Early Childhood Educators

Michelle Lisi – Virtual Academic Writing Lab,
UMA/UMPI/University College uc

VAWLTer Technology Workshops: Collaborating on Learning Support

Eric Martin – Mechanical Engineering, UM um

Replacing Interactive Whiteboard Technology: Single Tablet PC Using Open-Source
Interactive Whiteboard Programming

Margaret Moore – Math, USM usm

Leveraging Technology in Entry Level Mathematics

Margaret Naas and Leigh Belair – Co-Directors MLT Program,
UMA/UMPI uma umpi

Incorporating Google, Prezi, Clickers And Simulations To Enhance The Delivery
Of The MLT Courses.

JoAnne Putnam – Psychology, UMPI umpi

Enhancing Student Engagement In Cooperative Learning Activities In A Proficiency-Based,
Fully Online, Course

Lenny Shedletsky – Communication, Jeffrey Beaudry –
Educational Leadership, USM usm

Introducing Concept Mapping & Visual Representation To Improve Critical Thinking,
Writing and Discussion

Sponsored by the Adult Degree Completion Committee and University College